How to get
Unleash the Hounds can be obtained through Classic The card set interface Card sets are categories into which collectible cards are divided, reflecting how they can be obtained, and determining whether they are eligible for use in Standard format. Card set does not card packs Card pack concept art Card packs are items that players can open to acquire cards for filling a player s collection. Only card packs for the current Standard format sets are available for purchase in the , through crafting Crafting mode, in Standard format mode The crafting system is an element of Hearthstone that allows players to directly create new cards. It can be accessed through the My Collection screen. Crafting consumes Arcane Dust , or as an Arena A video explaining the Arena in Hearthstone made by the Curse Gamepedia @@@#@@@YouTube(youtube.com)###@### Channel. The Arena is a game mode where players compete against each other using specially constructed decks to earn substantial rewards. It reward. Golden Golden cards often add movement and visual effects, like with this golden Piloted Shredder "Golden" redirects here. For information on golden heroes, see Golden heroes. Golden cards are special, rarer versions of cards. Each card Unleash the Hounds can also be obtained through the Highest Rank Bonus chest The 25 numbered ranks in Ranked play. Ranked (also known as Ranked Play) is the serious side of Play mode, with players able to earn special ranks to reflect their prowess in battle this season. at the end of each Ranked The 25 numbered ranks in Ranked play. Ranked (also known as Ranked Play) is the serious side of Play mode, with players able to earn special ranks to reflect their prowess in battle this season. season The 25 numbered ranks in Ranked play. Ranked (also known as Ranked Play) is the serious side of Play mode, with players able to earn special ranks to reflect their prowess in battle this season. .
Card | Crafting cost | Disenchanting |
---|---|---|
Unleash the Hounds | 40 | 5 |
Golden Golden cards often add movement and visual effects, like with this golden Piloted Shredder "Golden" redirects here. For information on golden heroes, see Golden heroes. Golden cards are special, rarer versions of cards. Each card Unleash the Hounds | 400 | 50 |
Strategy
Unleash the Hounds is one of the core cards of Hunter, one of its only and most effective ways for a board clear.
In constructed play, a turn 5 Knife Juggler/Unleash the Hounds is one of the only ways to come back into the game against another aggressive deck. Against slower control decks, Charging Hounds in combination with a Hunter`s Mark can allow for huge swings on the board.
Unleash the Hounds doesn`t always have to involve a board clear play. Instead, a more aggressive approach can be used and all the Hounds can go for face, which is common when playing Face Hunter.
As a core card, Unleash the Hounds is usually run as a two-of in Hunter decks. It is used in all types of competitive Hunter including Face Hunter, Hybrid Hunter, and Midrange Hunter. In very rare circumstances, such as when the ladder or tournament metagame becomes slower and less aggressive, individual copies of the card may be cut.
Synergies
Name | Rarity | Class | Type | Subtype | Cost | Atk | HP | Effect |
---|---|---|---|---|---|---|---|---|
Hunter`s Mark | Free | Hunter | Spell | General | 0 | Change a minion`s Health to 1. | ||
Timber Wolf | Free | Hunter | Minion | Beast | 1 | 1 | 1 | Your other Beasts have +1 Attack. |
Knife Juggler | Rare | Neutral | Minion | General | 2 | 3 | 2 | After you summon a minion, deal 1 damage to a random enemy. |
Scavenging Hyena | Common | Hunter | Minion | Beast | 2 | 2 | 2 | Whenever a friendly Beast dies, gain +2/+1. |
Cult Master | Common | Neutral | Minion | General | 4 | 4 | 2 | Whenever one of your other minions dies, draw a card. |
King of Beasts | Rare | Hunter | Minion | Beast | 5 | 2 | 6 | Taunt. Battlecry: Gain +1 Attack for each other beast you have. |
Leeroy Jenkins | Legendary | Neutral | Minion | General | 5 | 6 | 2 | Charge. Battlecry: Summon two 1/1 Whelps for your opponent. |
Starving Buzzard | Free | Hunter | Minion | Beast | 5 | 3 | 2 | Whenever you Summon a Beast, draw a card. |
Starving Buzzard | Free | Hunter | Minion | Beast | 5 | 3 | 2 | Whenever you summon a Beast, draw a card. |
Acidmaw | Legendary | Hunter | Minion | Beast | 7 | 4 | 2 | Whenever another minion takes damage, destroy it. |
Info
For each enemy minion, summon a 1/1 Hound with Charge For the card of the same name, see Charge (card) Charge is an ability allowing a minion to attack the same turn it is summoned. Charge is available to all classes, but is most strongly .
You must read the name of this card out loud each time you play it.
See this card on Hearthpwn
Unleash the Hounds is a common Rarity is a rough measure of the quality and scarcity of a card. Cards of higher rarity are typically more powerful and more useful, but are harder to find and more expensive to craft. There hunter The Hunter is one of the nine classes in Hearthstone: Heroes of Warcraft, represented by Rexxar and Alleria Windrunner. Contents 1 Heroes 2 Background 3 Hero Power 4 Strategy and gameplay 5 Counters 5.1 Secrets spell Fireball, a simple mage spell. It costs 4 mana, dealing 6 damage to a chosen target. Spell cards are cards that can be played to trigger a one time effect or ability, described in the card, from the Classic The card set interface Card sets are categories into which collectible cards are divided, reflecting how they can be obtained, and determining whether they are eligible for use in Standard format. Card set does not set. For each enemy minion in play, it summons one 1/1 Hound Hound Set: Classic Type: Minion Subtype: Beast Class: Hunter Rarity: Common Cost: 1 Attack: 1 Health: 1 Abilities: Charge ChargeSee this card on Hearthpwn data page] Hound is an uncollectible hunter minion summoned by the with Charge For the card of the same name, see Charge (card) Charge is an ability allowing a minion to attack the same turn it is summoned. Charge is available to all classes, but is most strongly .
Videos
Strategy
Unleash the Hounds is one of the simplest and most devastating combo cards available to the hunter. It also synergies with several key hunter cards, and can serve a number of different purposes, from card draw to removal to directly defeating the opponent through burst Burst damage or burst potential refers to a player s ability to deal a large amount of damage in one or two turns, allowing a player to finish off a previously damaged opponent, or deal an damage. Its low cost allows it to be played alongside several other cards to make these powerful combinations, especially in later rounds.
The Hounds summoned by Unleash the Hounds are useful, but weak. Other Beast Beasts are a type of minion especially associated with hunters, and to a lesser extent druids. Hunters have a variety of class-specific Beast minions as well as specific ability cards which benefit Beasts. Beasts are cards such as Timber Wolf Timber Wolf Set: Basic Type: Minion Subtype: Beast Class: Hunter Cost: 1 Attack: 1 Health: 1 Tags: Beast-related, Ongoing effect Your other Beasts have +1 Attack.Other beasts totally dig hanging out with timber wolves.See this and Dire Wolf Alpha Dire Wolf Alpha Set: Classic Type: Minion Subtype: Beast Rarity: Common Cost: 2 Attack: 2 Health: 2 Tags: Ongoing effect, Positional effect Adjacent minions have +1 Attack.We are pretty excited about the upcoming releaseAnnounce of are the perfect remedy for this. They can transform these 1/1s into something far more powerful. Other options such as Raid Leader Raid Leader Set: Basic Type: Minion Cost: 3 Attack: 2 Health: 2 Tags: Area of effect, Ongoing effect Your other minions have +1 Attack."That s a 50 DKP minus!"See this card on Hearthpwn data page] Raid can also be useful, but Beasts are generally preferable to due to synergy with other Hunter cards.
Because Unleash the Hounds summons one Hound Hound Set: Classic Type: Minion Subtype: Beast Class: Hunter Rarity: Common Cost: 1 Attack: 1 Health: 1 Abilities: Charge ChargeSee this card on Hearthpwn data page] Hound is an uncollectible hunter minion summoned by the for each enemy minion on the board, it is most powerful when the opponent has a large number of minions in play. Under the right conditions, these weaker Beasts can be used to trade A trade is the loss of one or more cards in exchange for the elimination of one or more enemy cards. Most often, trading refers to minions dying in combat, but the term may be for far more powerful minions, allowing the hunter to turn the game around and reclaim the board. Excellent cards to combine with the Hounds include Hunter`s Mark Hunter s Mark Set: Basic Type: Spell Class: Hunter Cost: 1 Change a minion s Health to 1.Never play Hide and Go Seek with a Hunter.See this card on Hearthpwn data page] Hunter s Mark is a hunter and Kill Command Kill Command Set: Basic Type: Spell Class: Hunter Cost: 3 Abilities: Deal damage Tags: Beast-related Deal 3 damage. If you have a Beast, deal 5 damage instead."Kill!", he commanded.See this card on Hearthpwn data page] , to easily remove any threats from the battlefield.
Another great combination with Unleash the Hounds is Scavenging Hyena Scavenging Hyena Set: Classic Type: Minion Subtype: Beast Class: Hunter Rarity: Common Cost: 2 Attack: 2 Health: 2 Tags: Beast-related, Death-related, Triggered effect Whenever a friendly Beast dies, gain +2/+1.Hyenas prefer the bones of kodos , which could gain up to +12/+6 from the Hounds when Unleash is played while the enemy has 6 or 7 minions, whereas 7 minions at one time is the maximum a player can have on the battlefield.
Combining Unleash the Hounds with Starving Buzzard Starving Buzzard Set: Basic Type: Minion Subtype: Beast Class: Hunter Cost: 5 Attack: 3 Health: 2 Abilities: Draw cards Tags: Beast-related, Summoning-related, Triggered effect Whenever you summon a Beast, draw a card.If you feed him, will cause the hunter to draw a card for each Hound summoned, and with Cult Master Cult Master Set: Classic Type: Minion Rarity: Common Cost: 4 Attack: 4 Health: 2 Abilities: Draw cards Tags: Death-related, Triggered effect Whenever one of your other minions dies, draw a card.She may be an evil for each Hound that died. Unleash the Hounds potentially offers one of the cheapest and most card-efficient trigger for Starving Buzzard and Cult Master, drawing up to 6 cards for 3 mana.
Other good combinations include King of Beasts King of Beasts Set: Goblins vs Gnomes Type: Minion Subtype: Beast Class: Hunter Rarity: Rare Cost: 5 Attack: 2 Health: 6 Abilities: Battlecry, Taunt Tags: Beast-related Taunt. Battlecry: Gain +1 Attack for each other Beast , Infest Infest Set: Whispers of the Old Gods Type: Spell Class: Hunter Rarity: Rare Cost: 3 Abilities: Deathrattle, Generate Tags: Beast-generating, Random Give your minions "Deathrattle: Add a random Beast to your hand."The best part is and Acidmaw Acidmaw Set: The Grand Tournament Type: Minion Subtype: Beast Class: Hunter Rarity: Legendary Cost: 7 Attack: 4 Health: 2 Abilities: Destroy Tags: Damage-related, Triggered effect Whenever another minion takes damage, destroy it.With the help of , where the latter can be played at 10 mana to efficiently destroy all enemy minions on the battlefield.
Be aware that the Hounds summoned by Unleash the Hounds will be limited by the 7-minion limit, and plan accordingly. If the opponent has more minions than the hunter has room for Hounds, some of the summons will be wasted. Also note that several copies of Unleash the Hounds can be played in the same turn, which allows summoning more Hounds in total than the amount of minions the opponent has. For instance, two copies of Unleash the Hounds will summon 6 Hounds in total if your opponent has 3 minions. If your opponent has more than 3 minions, the best is to trade A trade is the loss of one or more cards in exchange for the elimination of one or more enemy cards. Most often, trading refers to minions dying in combat, but the term may be the Hounds from the first Unleash the Hounds before casting another copy, to maximise the amount of Hounds you can get due to the 7-minion limit.
Note that because Unleash the Hounds is a summon For information on summoning minions, see Minion#Summoning. Summon is an ability which summons one or more minions. Distinct from regular summoning, a minion generated by the summon ability does not consume or come from an spell Fireball, a simple mage spell. It costs 4 mana, dealing 6 damage to a chosen target. Spell cards are cards that can be played to trigger a one time effect or ability, described in the and not a direct minion summon, the Hounds themselves cannot be placed, and will always appear to the far-right of the player`s board. This can make it disadvantageous to play cards such as Dire Wolf Alpha Dire Wolf Alpha Set: Classic Type: Minion Subtype: Beast Rarity: Common Cost: 2 Attack: 2 Health: 2 Tags: Ongoing effect, Positional effect Adjacent minions have +1 Attack.We are pretty excited about the upcoming release of before summoning the Hounds.
Summoned minions
Notes
- If the number of enemy minions increases or decreases after Hounds start being summoned, it does not change how many Hounds appear - the game has already calculated the amount it will summon. For instance, 3 Hounds are summoned if the enemy has 3 minions, even if one of the Hounds summoned causes an allied Knife Juggler Knife Juggler Set: Classic Type: Minion Rarity: Rare Cost: 2 Attack: 2 Health: 2 Abilities: Deal damage Tags: Random, Summoning-related, Triggered effect After you summon a minion, deal 1 damage to a random enemy.Ambitious Knife to damage an enemy Grim Patron Grim Patron Set: Blackrock Mountain Type: Minion Rarity: Rare Cost: 5 Attack: 3 Health: 3 Abilities: Summon Tags: Damage-related, Death-related, Triggered effect Whenever this minion survives damage, summon another Grim Patron.If you love getting your , giving the enemy a total of 4 minions by the end of the spell.
- If the number of enemy minions changes as the result of a `whenever a spell is cast` trigger, Unleash the Hounds does summon Hounds according to the new number of enemies. For instance, if the opponent has Troggzor the Earthinator Troggzor the Earthinator Set: Goblins vs Gnomes Type: Minion Rarity: Legendary Cost: 7 Attack: 6 Health: 6 Abilities: Summon Tags: Spell-related, Triggered effect Whenever your opponent casts a spell, summon a Burly Rockjaw Trogg.He keeps , his triggered effect summons a Trogg before Unleash the Hounds takes effect, and one additional Hound will be summoned as a result.
Counters
The main counters to Unleash the Hounds are Taunt minions and AoE damage. The former can be used to force the Hounds to trade A trade is the loss of one or more cards in exchange for the elimination of one or more enemy cards. Most often, trading refers to minions dying in combat, but the term may be into a single powerful target, and this is usually the only option available to prevent the Hounds from overrunning the player entirely. Making sure to have a Taunt on the board as the game approaches the mid- to late-game is the main defence against this assault.
The second counter is the more efficient and cheaper. Think of cards like Fan of Knives and Twilight Flamecaller. The optimum counter is Counterspell, which can also prevent other powerful Hunter spell cards like Call of the Wild.
Another way of countering Unleash the Hounds is to limit the number of friendly minions on the board. Every friendly minion is one additional Hound for the opponent. Limiting minion numbers to two or three can prevent the hunter from making good use of the card.
Any combo cards set-up in advance, such as a lone Timber Wolf Timber Wolf Set: Basic Type: Minion Subtype: Beast Class: Hunter Cost: 1 Attack: 1 Health: 1 Tags: Beast-related, Ongoing effect Your other Beasts have +1 Attack.Other beasts totally dig hanging out with timber wolves.See this , should of course be removed immediately, as these can allow the combo to build to even greater proportions.
Trivia
- Prior to Patch 1.0.0.4217, Unleash the Hounds had a different effect, granting each friendly Beast +1 Attack and Charge For the card of the same name, see Charge (card) Charge is an ability allowing a minion to attack the same turn it is summoned. Charge is available to all classes, but is most strongly . It was often used as part of an extremely powerful and hard to counter combo, often resulting in a `one turn kill`, and was one of the most notorious cards of the closed beta. After substantial discussion and complaint from players, Blizzard changed Unleash the Hounds, in order to prevent the "un-fun play environment" created by players relying upon its use to win games.
- The card was changed into a four mana card that summoned one 1/1 hound with charge for each enemy minion. This version was considered underpowered and was rarely played.
- After the mana cost was reduced to 2, the card was considered to be overpowered once again, and was held responsible by Blizzard for the dominance of hunters across many levels of play, as explained in an official blog. To counter this, with Patch 1.0.0.5314 the card`s mana cost was increased from 2 to 3, slightly reducing its effectiveness as a combo card, and preventing it from being played so early in the match.
- This card`s art depicts a Durnholde Tracking Hound.
- This card (and its flavor text) may be a reference to the same quote used by Mr. Burns in the TV series The Simpsons, in a scene in which he sends his hounds to chase Homer Simpson.