How to get
Foe Reaper 4000 is a Wild format Wild format or Wild is one of Hearthstone s two game formats, the other being Standard format. Wild format appears in game modes in which players are allowed to play decks without the deck restrictions of card, and so can only be obtained through crafting Crafting mode, in Standard format mode The crafting system is an element of Hearthstone that allows players to directly create new cards. It can be accessed through the My Collection screen. Crafting consumes Arcane Dust .
Card | Crafting cost | Disenchanting |
---|---|---|
Foe Reaper 4000 | 1600 | 400 |
Golden Golden cards often add movement and visual effects, like with this golden Piloted Shredder "Golden" redirects here. For information on golden heroes, see Golden heroes. Golden cards are special, rarer versions of cards. Each card Foe Reaper 4000 | 3200 | 1600 |
Info
Also damages the minions next to whomever he attacks.
Foe reaping is really not so different from harvest reaping, at the end of the day.
See this card on Hearthpwn
Foe Reaper 4000 is a legendary Rarity is a rough measure of the quality and scarcity of a card. Cards of higher rarity are typically more powerful and more useful, but are harder to find and more expensive to craft. There neutral Neutral is the term used to describe cards which are not limited to a specific class. Neutral collectible cards can be included in any deck, regardless of hero. Neutral cards use a plain, grey card minion Bloodfen Raptor, a simple minion card. A Beast-type minion, it has 3 Attack, 2 Health and a mana cost of 2. Minions are persistent creatures on the battlefield that will fight for their hero. Minion card, from the Goblins vs Gnomes "Goblins and gnomes… goblins and gnomes! Both are super-brilliant - but you would never know! Everything they seem to make is faulty or explodes… Perfecting imperfection - goblins and gnomes!" Wild format Goblins vs Gnomes set.
Videos
Strategy
It can be used to hit minions hiding behind Taunts The shield-like Taunt visual effect Taunt is a minion ability which forces the opposing player to direct any melee attacks toward enemy targets with this ability. Minions with Taunt (commonly referred to as Taunts) serve , under Stealth A minion in Stealth Stealth is a minion ability which prevents that minion from being the target of enemy attacks, spells and effects until they attack or deal damage. They can, be that as it may, be the target or ones not desirable to attack directly, either because of high Attack, or because of additional abilities such as Water Elemental Water Elemental Set: Basic Type: Minion Subtype: Elemental Class: Mage Cost: 4 Attack: 3 Health: 6 Abilities: Freeze Tags: Damage-related, Triggered effect Freeze any character damaged by this minion.Don t summon a water elemental at a `s Freeze ability.
Being a Mech Mech is a type of minion, depicting mechanical constructs ranging from piloted vehicles to fully sentient mechanical beings. For a list of cards featuring mechanical constructs, see Mechanical art. Contents 1 Background 1.1 Official 2 it has synergy with cards such as Cogmaster Cogmaster Set: Goblins vs Gnomes Type: Minion Rarity: Common Cost: 1 Attack: 1 Health: 2 Tags: Battlefield-related, Mech-related, Ongoing effect Has +2 Attack while you have a Mech.After a while, you don t see the cogs and Tinkertown Technician Tinkertown Technician Set: Goblins vs Gnomes Type: Minion Rarity: Common Cost: 3 Attack: 3 Health: 3 Abilities: Battlecry, Generate Tags: Mech-related, Random Battlecry: If you have a Mech, gain +1/+1 and add a Spare Part . Players can reduce its cost to 7 Mana Mana is the resource used in Hearthstone to play cards and use Hero Powers, each of which has a mana cost that must be paid to use it. The supply of mana is represented by with Mechwarper Mechwarper Set: Goblins vs Gnomes Type: Minion Subtype: Mech Rarity: Common Cost: 2 Attack: 2 Health: 3 Abilities: Modify cost Tags: Mech-related, Ongoing effect Your Mechs cost (1) less.Mechs that summon mechs? What s next? Donuts , and Warriors The Warrior is one of the nine classes in Hearthstone: Heroes of Warcraft, represented by Garrosh Hellscream and Magni Bronzebeard. Contents 1 Heroes 2 Overview 3 Background 4 Hero Power 5 Strategy and gameplay 6 can use Charge Charge Set: Basic Type: Spell Class: Warrior Cost: 1 Abilities: Charge Give a friendly minion Charge. It can t attack heroes this turn."Guys! Guys! Slow down!" - some kind of non-warrior minionSee this card on Hearthpwn on the Foe Reaper on the same turn to allow it to attack immediately.
Since the Foe Reaper`s main strength lies in attacking other minions, the opponent may try to neutralize it before it is able to attack.
The Foe Reaper`s special ability makes it an excellent target for Attack-increasing effects. The benefits will be multiplied, with the extra damage inflicted to potentially 3 minions each attack. It is similarly a good target for Windfury A minion with Windfury A hero with Windfury For the card of the same name, see Windfury (card) Windfury is an ability which allows a character to attack twice per turn. Windfury is most commonly . The Foe Reaper`s high Health also makes it a good target for healing Healing is the restoration of Health to a damaged character. Healing a character will increase their Health by the stated amount, up to but not beyond their current maximum Health. Healing effects or Restore Health and Health-increasing effects, allowing it to survive longer.
Great for decks that go into late game and can maintain field advantage as the opponent will be low on cards and this minion can take out 2-3 other minions. A good Arena A video explaining the Arena in Hearthstone made by the Curse Gamepedia @@@#@@@YouTube(youtube.com)###@### Channel. The Arena is a game mode where players compete against each other using specially constructed decks to earn substantial rewards. It pick. As most classes will focus on getting minions over spells, in most situations this minion can survive a turn on an empty field. At first glance its stats Sen jin Shieldmasta, a simple minion card. It has 3 Attack, 5 Health and a mana cost of 4. Attributes are key values which define a character or weapon s power, cost and survivability. Attributes of some do not appear to be worth it but its ability means in terms of minion combat, it can be considered an 18/9 (if it attacks other minions, not the opposing hero) for 8 mana.
Magnataur Alpha Magnataur Alpha Set: The Grand Tournament Type: Minion Class: Warrior Rarity: Epic Cost: 4 Attack: 5 Health: 3 Abilities: Deal damage Tags: Attack-related, Positional effect, Triggered effect Also damages the minions next to whomever he is the Foe Reaper`s cheaper and more aggressive cousin.
Notes
- Foe Reaper 4000`s triggered effect only triggers if it attacks, not if it is attacked or if it deals damage by any other means (such as Betrayal Betrayal Set: Classic Type: Spell Class: Rogue Rarity: Common Cost: 2 Abilities: Deal damage Tags: Attack-related, Positional effect Force an enemy minion to deal its damage to the minions next to it.Everyone has a price. ).
- After combat This page describes the act of attacking. For the Attack attribute, see Attribute. Attacking or combat is what occurs when a player commands one character to attack another, causing them to simultaneously deal damage to damage is dealt and resolved (queuing and resolving triggers), this minion also deals damage equal to its Attack to the minions adjacent Positional effects are effects which are partly determined by the position of minions on the battlefield. Notes edit | edit source] The vast majority of effects are not affected by minion position. They may affect to the attacked minion, in the order left-right, and then these new Damage Events are resolved (queuing and resolving triggers).
- No combat occurs for this extra damage: thus, this minion will not suffer damage in return from minions adjacent to the attacked one and therefore it will also not suffer any triggered effects from those minions that activate from dealing damage (such as Emperor Cobra Emperor Cobra Set: Classic Type: Minion Subtype: Beast Rarity: Rare Cost: 3 Attack: 2 Health: 3 Abilities: Destroy, Poisonous Tags: Damage-related, Triggered effect PoisonousThe Sholazar Basin is home to a lot of really horrible things. `s destroy Destroying a minion or weapon removes it from play. Only minions currently on the battlefield and weapons that are currently equipped can be destroyed. Discarding a card removes it directly from the player s hand and effect and/or Water Elemental Water Elemental Set: Basic Type: Minion Subtype: Elemental Class: Mage Cost: 4 Attack: 3 Health: 6 Abilities: Freeze Tags: Damage-related, Triggered effect Freeze any character damaged by this minion.Don t summon a water elemental at a `s Freeze A Frozen minion A Frozen hero Freeze is an ability that marks a minion or hero as Frozen. Frozen characters miss their next possible attack. After this, the Frozen status is removed. Frozen status only effect).
- If Foe Reaper 4000 is redirected by Misdirection Misdirection Set: Classic Type: Spell Class: Hunter Rarity: Rare Cost: 2 Abilities: Secret Tags: Combat-related, Triggered effect Secret: When a character attacks your hero, instead he attacks another random character.Sometimes it s as simple as putting , it will deal both combat and additional damage accordingly: for instance, if it is redirected to attack a minion next to itself, Foe Reaper 4000 will deal its extra damage to itself too.
Quotes
- Summon
- Safety restrictions offline. Harvesting servos engaged.
- Attack
- Overdrive engaged.