How to get
Bane of Doom can be obtained through Classic The card set interface Card sets are categories into which collectible cards are divided, reflecting how they can be obtained, and determining whether they are eligible for use in Standard format. Card set does not card packs Card pack concept art Card packs are items that players can open to acquire cards for filling a player s collection. Only card packs for the current Standard format sets are available for purchase in the , through crafting Crafting mode, in Standard format mode The crafting system is an element of Hearthstone that allows players to directly create new cards. It can be accessed through the My Collection screen. Crafting consumes Arcane Dust , or as an Arena A video explaining the Arena in Hearthstone made by the Curse Gamepedia @@@#@@@YouTube(youtube.com)###@### Channel. The Arena is a game mode where players compete against each other using specially constructed decks to earn substantial rewards. It reward. Golden Golden cards often add movement and visual effects, like with this golden Piloted Shredder "Golden" redirects here. For information on golden heroes, see Golden heroes. Golden cards are special, rarer versions of cards. Each card Bane of Doom can also be obtained through the Highest Rank Bonus chest The 25 numbered ranks in Ranked play. Ranked (also known as Ranked Play) is the serious side of Play mode, with players able to earn special ranks to reflect their prowess in battle this season. at the end of each Ranked The 25 numbered ranks in Ranked play. Ranked (also known as Ranked Play) is the serious side of Play mode, with players able to earn special ranks to reflect their prowess in battle this season. season The 25 numbered ranks in Ranked play. Ranked (also known as Ranked Play) is the serious side of Play mode, with players able to earn special ranks to reflect their prowess in battle this season. .
Card | Crafting cost | Disenchanting |
---|---|---|
Bane of Doom | 400 | 100 |
Golden Golden cards often add movement and visual effects, like with this golden Piloted Shredder "Golden" redirects here. For information on golden heroes, see Golden heroes. Golden cards are special, rarer versions of cards. Each card Bane of Doom | 1600 | 400 |
Strategy
Bane of Doom is an extremely unpredictable card with a high mana cost, making it difficult to use well. Warlock decks tend to have other, cheaper removal cards on hand, and by the time Bane of Doom is even playable, there`s no guarantee that your opponent will have any 2 health minions on the board, making the spell effectively useless.
Synergies
Name | Rarity | Class | Type | Subtype | Cost | Atk | HP | Effect |
---|---|---|---|---|---|---|---|---|
Bloodmage Thalnos | Legendary | Neutral | Minion | General | 2 | 1 | 1 | Spell Damage +1. Deathrattle: Draw a card. |
Mal`Ganis | Legendary | Warlock | Minion | Demon | 9 | 9 | 7 | Your other Demons have +2/+2. Your hero is Immune. |
Info
Deal 2 damage to a character. If that kills it, summon a random Demon.
My advice to you is to avoid Doom, if possible.
See this card on Hearthpwn
Bane of Doom is an epic Rarity is a rough measure of the quality and scarcity of a card. Cards of higher rarity are typically more powerful and more useful, but are harder to find and more expensive to craft. There warlock The Warlock is one of the nine classes in Hearthstone: Heroes of Warcraft, represented by Gul dan. Heroes edit | edit source] Contents 1 Heroes 2 Background 3 Hero Power 3.1 Replacement Hero Powers 4 Strategy spell Fireball, a simple mage spell. It costs 4 mana, dealing 6 damage to a chosen target. Spell cards are cards that can be played to trigger a one time effect or ability, described in the card, from the Classic The card set interface Card sets are categories into which collectible cards are divided, reflecting how they can be obtained, and determining whether they are eligible for use in Standard format. Card set does not set.
Videos
Strategy
Bane of Doom should only be played when it kills the target. The alternative, dealing only two damage without summoning a Demon, is a very weak play given the five mana cost.
The spell can be very strong or quite weak depending on the Demon Demons are a type of minion. Almost all Demons are specific to the warlock class, and are often unusually powerful for their mana-cost, but come with a negative effect for playing them. For a list it summons. Thus it is best played when the caster is ahead or equal on board advantage: If a weak demon is produced from it when the player is already behind, the tempo Tempo is an unofficial term that describes which way the "momentum" of a match is going, as well as a label for decks which aim to keep tempo on their side. It is one of loss can be devastating. Of course, if the player is about to lose the game, using Bane of Doom may be the only option, since it has the potential to summon a Demon that can disrupt the opponent`s attack, such as Doomguard Doomguard Set: Classic Type: Minion Subtype: Demon Class: Warlock Rarity: Rare Cost: 5 Attack: 5 Health: 7 Abilities: Battlecry, Charge, Discard Tags: Random Charge. Battlecry: Discard two random cards.Summoning a doomguard is risky. Someone is , Mal`Ganis Mal Ganis Set: Goblins vs Gnomes Type: Minion Subtype: Demon Class: Warlock Rarity: Legendary Cost: 9 Attack: 9 Health: 7 Abilities: Immune Tags: Demon-related, Ongoing effect Your other Demons have +2/+2. Your hero is Immune.Mal Ganis doesn t , or even Voidwalker Voidwalker Set: Basic Type: Minion Subtype: Demon Class: Warlock Cost: 1 Attack: 1 Health: 3 Abilities: Taunt TauntNo relation to "The Voidsteppers", the popular Void-based dance troupe.See this card on Hearthpwn data page] Voidwalker is .
Bane of Doom can be used with Spell Damage minions (like Bloodmage Thalnos) to increase the amount of targets it can kill, thereby increasing the potential to activate its demon-summoning effect.
Notes
- This spell has two steps:
- First it deals damage Damage in Hearthstone is a particular infliction of harm upon heroes or minions, measured by a number which is deducted from their Health and/or Armor (if they have any). If a character s Health is reduced , queuing and resolving all on-damage triggers;
- Then, if its condition is satisfied, it summons a random demon, queuing and resolving triggers. Notice that as of Patch 5.0.0.12574 (WotOG patch), minions that have been set pending destroy, such as by Acidmaw Acidmaw Set: The Grand Tournament Type: Minion Subtype: Beast Class: Hunter Rarity: Legendary Cost: 7 Attack: 4 Health: 2 Abilities: Destroy Tags: Damage-related, Triggered effect Whenever another minion takes damage, destroy it.With the help of , are considered to be dying, and the condition will thus be satisfied.
- When Bane of Doom summons a demon, it chooses randomly from among all collectible Collectible cards are cards which are available for players to collect and use in their decks. The majority of all playable cards are collectible cards. Players can view their collectible card collection through the collection Demons.
- Unlike Sense Demons Sense Demons Set: Classic Type: Spell Class: Warlock Rarity: Common Cost: 3 Abilities: Generate, Put into hand Tags: Demon-related, Random Put 2 random Demons from your deck into your hand.Generally demons are pretty obvious and , the Demon is not drawn from your deck A deck is a collection of exactly 30 cards. All cards drawn by the player during a game come from their deck. Each deck is tied to a specific class. Decks can be created and , and the contents of your deck will not affect this spell.
- Battlecry Battlecry is an ability where a particular effect activates when the card with the Battlecry is played directly from the hand. Although mostly limited to minions, some weapons also have Battlecries. Activation of Battlecries are effects are only activated when a minion is played from the hand, and will not be activated through Bane of Doom. This is usually good since demons tend to have battlecries with negative effects, for example Flame Imp Flame Imp Set: Classic Type: Minion Subtype: Demon Class: Warlock Rarity: Common Cost: 1 Attack: 3 Health: 2 Abilities: Battlecry, Deal damage Battlecry: Deal 3 damage to your hero.Imps like being on fire. They just , Doomguard Doomguard Set: Classic Type: Minion Subtype: Demon Class: Warlock Rarity: Rare Cost: 5 Attack: 5 Health: 7 Abilities: Battlecry, Charge, Discard Tags: Random Charge. Battlecry: Discard two random cards.Summoning a doomguard is risky. Someone is or Pit Lord Pit Lord Set: Classic Type: Minion Subtype: Demon Class: Warlock Rarity: Epic Cost: 4 Attack: 5 Health: 6 Abilities: Battlecry, Deal damage Battlecry: Deal 5 damage to your hero.Mannoroth, Magtheridon, and Brutallus may be dead, .
- If a hero is killed by Bane of Doom, a Demon will be summoned just as when a minion is killed. This is, of course, irrelevant to the outcome of the match.
- As with all golden card Golden cards often add movement and visual effects, like with this golden Piloted Shredder "Golden" redirects here. For information on golden heroes, see Golden heroes. Golden cards are special, rarer versions of cards. Each card effects, if either the Bane of Doom or the minion killed is golden, the demon summoned will also be golden.
- If Bane of Doom reduces its target to 0 Health, the target is also destroyed Destroying a minion or weapon removes it from play. Only minions currently on the battlefield and weapons that are currently equipped can be destroyed. Discarding a card removes it directly from the player s hand and . This means that if the target is a friendly Demon and Mal`Ganis Mal Ganis Set: Goblins vs Gnomes Type: Minion Subtype: Demon Class: Warlock Rarity: Legendary Cost: 9 Attack: 9 Health: 7 Abilities: Immune Tags: Demon-related, Ongoing effect Your other Demons have +2/+2. Your hero is Immune.Mal Ganis doesn t is summoned, Mal`Ganis` +2 Health aura The welling of light indicating an ongoing effect Ongoing effects are minion, weapon, and boss Hero Power abilities which grant special effects on an ongoing basis. Ongoing effects are often referred to as auras, particularly will not save the target and it will die anyway. A hypothesis for this interaction existing is because in the game`s alpha The Hearthstone alpha was the alpha test phase in the development of Hearthstone. The alpha test presumably ended on Aug. 16th 2013, when Hearthstone began its closed beta testing phase in the Americas region. An , Blood Imp Blood Imp Set: Classic Type: Minion Subtype: Demon Class: Warlock Rarity: Common Cost: 1 Attack: 0 Health: 1 Abilities: Stealth Tags: Triggered effect Stealth. At the end of your turn, give another random friendly minion gave +1 Health to friendly minions, which would cause the spell`s target to `un-die`, and testers considered this a bug and hardcoded a fix specifically for Bane of Doom. This used to be why Bane of Doom instantly ended multi-hero adventures Choosing an adventure Game formats Each Standard year, any adventures released prior to the previous calendar year are marked as Wild format. The adventures are removed from the Shop, and players will be unable to , but that bug has since been fixed.
Possible minions
- For Wild format listings, see Demon#Collectible
This table lists all collectible Collectible cards are cards which are available for players to collect and use in their decks. The majority of all playable cards are collectible cards. Players can view their collectible card collection through the collection Demons in Standard format, representing the full range of possible summons from Bane of Doom. As of Whispers of the Old Gods there are 17 collectible Demons, giving this card a 5.88% chance of summoning any given Demon.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
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Succubus | Free | Minion | Demon | Warlock | 2 | 4 | 3 | Battlecry: Discard a random card.Warlocks have it pretty good. | |||||||||||
Voidwalker Voidwalker Set: Basic Type: Minion Subtype: Demon Class: Warlock Cost: 1 Attack: 1 Health: 3 Abilities: Taunt TauntNo relation to "The Voidsteppers", the popular Void-based dance troupe.See this card on Hearthpwn data page] Voidwalker is | Free | Minion | Demon | Warlock | 1 | 1 | 3 | TauntNo relation to "The Voidsteppers", the popular Void-based dance troupe. | |||||||||||
Abyssal Enforcer | Common | Minion | Demon | Warlock | 7 | 6 | 6 | Battlecry Battlecry is an ability where a particular effect activates when the card with the Battlecry is played directly from the hand. Although mostly limited to minions, some weapons also have Battlecries. Activation of Battlecries are : Deal 3 damage to all other characters.The Kabal print this on every package of illicit Mana Crystals: WARNING - DO NOT PUT WITHIN REACH OF ABYSSALS. THIS IS NOT APPROVED FOR USE BY FLAMING DEMONS OF ANY KIND. | |||||||||||
Blood Imp Blood Imp Set: Classic Type: Minion Subtype: Demon Class: Warlock Rarity: Common Cost: 1 Attack: 0 Health: 1 Abilities: Stealth Tags: Triggered effect Stealth. At the end of your turn, give another random friendly minion | Common | Minion | Demon | Warlock | 1 | 0 | 1 | Stealth. At the end of your turn, give another random friendly minion +1 Health.Imps are content to hide and viciously taunt everyone nearby. | |||||||||||
Dread Infernal | Common | Minion | Demon | Warlock | 6 | 6 | 6 | Battlecry: Deal 1 damage to ALL other characters."INFERNOOOOOOOOOO!" - Jaraxxus, Eredar Lord of the Burning Legion | |||||||||||
Flame Imp Flame Imp Set: Classic Type: Minion Subtype: Demon Class: Warlock Rarity: Common Cost: 1 Attack: 3 Health: 2 Abilities: Battlecry, Deal damage Battlecry: Deal 3 damage to your hero.Imps like being on fire. They just | Common | Minion | Demon | Warlock | 1 | 3 | 2 | Battlecry: Deal 3 damage to your hero.Imps like being on fire. They just do. | |||||||||||
Lakkari Felhound | Common | Minion | Demon | Warlock | 4 | 3 | 8 | Taunt Battlecry: Discard two random cards.Guaranteed to track tar all over your carpet. | |||||||||||
Malchezaar`s Imp | Common | Minion | Demon | Warlock | 1 | 1 | 3 | Whenever you discard a card, draw a card.Malchezaar used to have an imp named Dobby working for him, but there was a tragic accident. | |||||||||||
Street Trickster | Common | Minion | Demon | Any | 3 | 0 | 7 | Spell Damage +1His first trick: making your wallet disappear! | |||||||||||
Doomguard Doomguard Set: Classic Type: Minion Subtype: Demon Class: Warlock Rarity: Rare Cost: 5 Attack: 5 Health: 7 Abilities: Battlecry, Charge, Discard Tags: Random Charge. Battlecry: Discard two random cards.Summoning a doomguard is risky. Someone is | Rare | Minion | Demon | Warlock | 5 | 5 | 7 | Charge. Battlecry: Discard two random cards.Summoning a doomguard is risky. Someone is going to die. | |||||||||||
Felguard | Rare | Minion | Demon | Warlock | 3 | 3 | 5 | Taunt. Battlecry: Destroy one of your Mana Crystals.Yes, he`ll fight for you. BUT HE`S NOT GOING TO LIKE IT. | |||||||||||
Void Terror | Rare | Minion | Demon | Warlock | 3 | 3 | 3 | Battlecry: Destroy the minions on either side of this minion and gain their Attack and Health.If you put this into your deck, you WILL lose the trust of your other minions. | |||||||||||
Pit Lord Pit Lord Set: Classic Type: Minion Subtype: Demon Class: Warlock Rarity: Epic Cost: 4 Attack: 5 Health: 6 Abilities: Battlecry, Deal damage Battlecry: Deal 5 damage to your hero.Mannoroth, Magtheridon, and Brutallus may be dead, | Epic | Minion | Demon | Warlock | 4 | 5 | 6 | Battlecry: Deal 5 damage to your hero.Mannoroth, Magtheridon, and Brutallus may be dead, but it turns out there are a LOT of pit lords. | |||||||||||
Unlicensed Apothecary | Epic | Minion | Demon | Warlock | 3 | 5 | 5 | Whenever you summon a minion, deal 5 damage to your Hero.Get the ingredients wrong on ONE healing potion and they take your license. What a world! | |||||||||||
Illidan Stormrage | Legendary | Minion | Demon | Any | 6 | 7 | 5 | Whenever you play a card, summon a 2/1 Flame of Azzinoth.Illidan`s brother, Malfurion, imprisoned him beneath Hyjal for 10,000 years. Stormrages are not good at letting go of grudges. | |||||||||||
Krul the Unshackled | Legendary | Minion | Demon | Warlock | 9 | 7 | 9 | Battlecry Battlecry is an ability where a particular effect activates when the card with the Battlecry is played directly from the hand. Although mostly limited to minions, some weapons also have Battlecries. Activation of Battlecries are : If your deck has no duplicates, summon all Demons from your hand.Spicklefizz pondered his life choices as he looked at the chain around his neck. "Become a warlock," they said. "You get to enslave demons," they said. | |||||||||||
Lord Jaraxxus | Legendary | Minion | Demon | Warlock | 9 | 3 | 15 | Battlecry: Destroy your hero and replace it with Lord Jaraxxus."TRIFLING GNOME! YOUR ARROGANCE WILL BE YOUR UNDOING!!!!" | |||||||||||
Prince Malchezaar | Legendary | Minion | Demon | Any | 5 | 5 | 6 | When the game starts, add 5 extra Legendary minions to your deck.He was super excited to acquire Gorehowl at a garage sale! Then super disappointed to find out it was a foam reproduction. | |||||||||||
Showing all 18 cards |
History
Prior to Patch 2.4.0.8311, Bane of Doom could summon only Blood Imp Blood Imp Set: Classic Type: Minion Subtype: Demon Class: Warlock Rarity: Common Cost: 1 Attack: 0 Health: 1 Abilities: Stealth Tags: Triggered effect Stealth. At the end of your turn, give another random friendly minion , Voidwalker Voidwalker Set: Basic Type: Minion Subtype: Demon Class: Warlock Cost: 1 Attack: 1 Health: 3 Abilities: Taunt TauntNo relation to "The Voidsteppers", the popular Void-based dance troupe.See this card on Hearthpwn data page] Voidwalker is , Flame Imp Flame Imp Set: Classic Type: Minion Subtype: Demon Class: Warlock Rarity: Common Cost: 1 Attack: 3 Health: 2 Abilities: Battlecry, Deal damage Battlecry: Deal 3 damage to your hero.Imps like being on fire. They just , Dread Infernal, Succubus or Felguard. No other Demons would be summoned.
This set the card apart from a number of other "random minion" cards such as Webspinner and Piloted Shredder, which (as Bane of Doom does now) pick from among all collectible Collectible cards are cards which are available for players to collect and use in their decks. The majority of all playable cards are collectible cards. Players can view their collectible card collection through the collection cards of the stated type. This discrepancy was noted by the developers, especially in response to player requests following the releaseAnnounce of Goblins vs Gnomes, but the card was only changed with the patch accompanying the release of Blackrock Mountain.
One reason for the original design may have been the power of Demons such as Lord Jaraxxus and Mal`Ganis Mal Ganis Set: Goblins vs Gnomes Type: Minion Subtype: Demon Class: Warlock Rarity: Legendary Cost: 9 Attack: 9 Health: 7 Abilities: Immune Tags: Demon-related, Ongoing effect Your other Demons have +2/+2. Your hero is Immune.Mal Ganis doesn t , which could have resulted in Bane of Doom being too powerful. The restricted range of minions also limited the amount of RNG involved, decreasing the potential to swing matches based on which minion was summoned. It also gave developers more "design space" by allowing them to add more Demons to the game without worrying about their potentially unbalancing effect if summoned by Bane of Doom.
Following 4 months of requests from players, with Patch 2.4.0.8311 the spell was changed to be able to summon any collectible Demon. The change was highly unusual, given the developers` stance on not buffing cards, since it was considered to make the spell far more powerful, and led to a significant rise in its popularity. The developers categorised the change as a `bug fix` rather than a card change, later explaining their motivation for the change as "when it didn`t do what it said it did, you couldn`t trust any other cards with the same text to do what they say. That`s it." Nevertheless it currently stands as the only card in the finished game to have received a favourable change, aside from the minion type additions of Patch 2.0.0.7234.